Plunder Patroll Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Blackeyes, the Plunder Patroll Seaguide
R Rarity
Blackeyes, the Plunder Patroll Seaguide
R Rarity
Blackeyes, the Plunder Patroll Seaguide
WATER 4
Blackeyes, the Plunder Patroll Seaguide
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.

N Rarity
Bluebeard, the Plunder Patroll Shipwright
N Rarity
Bluebeard, the Plunder Patroll Shipwright
N Rarity
Bluebeard, the Plunder Patroll Shipwright
WATER 4
Bluebeard, the Plunder Patroll Shipwright
  • ATK:

  • 500

  • DEF:

  • 1000


If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.

SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.

SR Rarity
Chaos Hunter
SR Rarity
Chaos Hunter
SR Rarity
Chaos Hunter
DARK 7
Chaos Hunter
  • ATK:

  • 2500

  • DEF:

  • 1600


When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.

SR Rarity
Fantastical Dragon Phantazmay
SR Rarity
Fantastical Dragon Phantazmay
SR Rarity
Fantastical Dragon Phantazmay
DARK 7
Fantastical Dragon Phantazmay
  • ATK:

  • 2400

  • DEF:

  • 1800


If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

R Rarity
Redbeard, the Plunder Patroll Matey
R Rarity
Redbeard, the Plunder Patroll Matey
R Rarity
Redbeard, the Plunder Patroll Matey
WATER 4
Redbeard, the Plunder Patroll Matey
  • ATK:

  • 1000

  • DEF:

  • 1000


During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.

N Rarity
Rescue-ACE Fire Attacker
N Rarity
Rescue-ACE Fire Attacker
N Rarity
Rescue-ACE Fire Attacker
FIRE 6
Rescue-ACE Fire Attacker
  • ATK:

  • 2200

  • DEF:

  • 2200


If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn.

SR Rarity
Rescue-ACE Impulse
SR Rarity
Rescue-ACE Impulse
SR Rarity
Rescue-ACE Impulse
FIRE 3
Rescue-ACE Impulse
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.

UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

N Rarity
Goldenhair, the Newest Plunder Patroll
N Rarity
Goldenhair, the Newest Plunder Patroll
N Rarity
Goldenhair, the Newest Plunder Patroll
WATER 4
Goldenhair, the Newest Plunder Patroll
  • ATK:

  • 0

  • DEF:

  • 2000


You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.

R Rarity
Whitebeard, the Plunder Patroll Helm
R Rarity
Whitebeard, the Plunder Patroll Helm
R Rarity
Whitebeard, the Plunder Patroll Helm
WATER 4
Whitebeard, the Plunder Patroll Helm
  • ATK:

  • 1500

  • DEF:

  • 1000


During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.

SR Rarity
Branded Regained
SR Rarity
Branded Regained
SR Rarity
Branded Regained
Spell Continuous
Branded Regained

    If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.

    UR Rarity
    Plunder Patroll Shipyarrrd
    UR Rarity
    Plunder Patroll Shipyarrrd
    UR Rarity
    Plunder Patroll Shipyarrrd
    Spell Field
    Plunder Patroll Shipyarrrd

      "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. ● You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". ● If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.

      Extra Deck

      SR Rarity
      Plunder Patrollship Lys
      SR Rarity
      Plunder Patrollship Lys
      SR Rarity
      Plunder Patrollship Lys
      LIGHT 8
      Plunder Patrollship Lys
      • ATK:

      • 2000

      • DEF:

      • 2000


      2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.

      UR Rarity
      Blackbeard, the Plunder Patroll Captain
      UR Rarity
      Blackbeard, the Plunder Patroll Captain
      UR Rarity
      Blackbeard, the Plunder Patroll Captain
      WATER
      Blackbeard, the Plunder Patroll Captain
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 monsters including a "Plunder Patroll" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.

      UR Rarity
      S:P Little Knight
      UR Rarity
      S:P Little Knight
      UR Rarity
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

      UR Rarity
      Salamangreat Almiraj
      UR Rarity
      Salamangreat Almiraj
      UR Rarity
      Salamangreat Almiraj
      FIRE
      Salamangreat Almiraj
      • ATK:

      • 0

      • LINK-1

      Link Arrow:

      Bottom-Right


      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

      UR Rarity
      Baronne de Fleur
      UR Rarity
      Baronne de Fleur
      UR Rarity
      Baronne de Fleur
      WIND 10
      Baronne de Fleur
      • ATK:

      • 3000

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

      SR Rarity
      Plunder Patrollship Brann
      SR Rarity
      Plunder Patrollship Brann
      SR Rarity
      Plunder Patrollship Brann
      FIRE 8
      Plunder Patrollship Brann
      • ATK:

      • 2500

      • DEF:

      • 1000


      1 Tuner + 1+ non-Tuner monsters All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.

      UR Rarity
      Plunder Patrollship Jord
      UR Rarity
      Plunder Patrollship Jord
      UR Rarity
      Plunder Patrollship Jord
      EARTH 81
      Plunder Patrollship Jord
      • ATK:

      • 1500

      • DEF:

      • 3000


      [ Pendulum Effect ] You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.

      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      LIGHT
      Divine Arsenal AA-ZEUS - Sky Thunder
      • ATK:

      • 3000

      • DEF:

      • 3000


      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



      Tag(s):

      SR Rarity
      Plunder Patrollship Moerk
      SR Rarity
      Plunder Patrollship Moerk
      SR Rarity
      Plunder Patrollship Moerk
      DARK
      Plunder Patrollship Moerk
      • ATK:

      • 1000

      • DEF:

      • 2500


      2 Level 4 monsters You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.

      UR Rarity
      Super Starslayer TY-PHON - Sky Crisis
      UR Rarity
      Super Starslayer TY-PHON - Sky Crisis
      UR Rarity
      Super Starslayer TY-PHON - Sky Crisis
      DARK
      Super Starslayer TY-PHON - Sky Crisis
      • ATK:

      • 2900

      • DEF:

      • 2900


      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

      Need 20 UR

      UR Rarity
      Bystial Magnamhut1 card
      UR Rarity
      Maxx "C"3 card
      UR Rarity
      The Bystial Lubellion1 card
      UR Rarity
      Blackbeard, the Plunder Patroll Captain3 card
      UR Rarity
      S:P Little Knight1 card
      UR Rarity
      Salamangreat Almiraj1 card
      UR Rarity
      Baronne de Fleur1 card
      UR Rarity
      Plunder Patrollship Jord1 card
      UR Rarity
      Effect Veiler3 card
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder1 card
      UR Rarity
      Super Starslayer TY-PHON - Sky Crisis1 card
      UR Rarity
      Plunder Patroll Shipyarrrd3 card

      Main: 40 Extra: 15

      R Rarity
      2 cardBlackeyes, the Plunder Patroll Seaguide
      R Rarity
      2 cardBlackeyes, the Plunder Patroll Seaguide
      Blackeyes, the Plunder Patroll Seaguide
      WATER 4
      Blackeyes, the Plunder Patroll Seaguide
      • ATK:

      • 1000

      • DEF:

      • 1000


      You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.


      N Rarity
      3 cardBluebeard, the Plunder Patroll Shipwright
      N Rarity
      3 cardBluebeard, the Plunder Patroll Shipwright
      Bluebeard, the Plunder Patroll Shipwright
      WATER 4
      Bluebeard, the Plunder Patroll Shipwright
      • ATK:

      • 500

      • DEF:

      • 1000


      If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.


      SR Rarity
      1 cardBystial Baldrake
      SR Rarity
      1 cardBystial Baldrake
      Bystial Baldrake
      DARK 6
      Bystial Baldrake
      • ATK:

      • 2500

      • DEF:

      • 2000


      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


      SR Rarity
      3 cardBystial Druiswurm
      SR Rarity
      3 cardBystial Druiswurm
      Bystial Druiswurm
      DARK 6
      Bystial Druiswurm
      • ATK:

      • 2500

      • DEF:

      • 2000


      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


      UR Rarity
      1 cardBystial Magnamhut
      UR Rarity
      1 cardBystial Magnamhut
      Bystial Magnamhut
      DARK 6
      Bystial Magnamhut
      • ATK:

      • 2500

      • DEF:

      • 2000


      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


      SR Rarity
      1 cardBystial Saronir
      SR Rarity
      1 cardBystial Saronir
      Bystial Saronir
      DARK 6
      Bystial Saronir
      • ATK:

      • 2500

      • DEF:

      • 2000


      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


      SR Rarity
      3 cardChaos Hunter
      SR Rarity
      3 cardChaos Hunter
      Chaos Hunter
      DARK 7
      Chaos Hunter
      • ATK:

      • 2500

      • DEF:

      • 1600


      When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.


      SR Rarity
      3 cardFantastical Dragon Phantazmay
      SR Rarity
      3 cardFantastical Dragon Phantazmay
      Fantastical Dragon Phantazmay
      DARK 7
      Fantastical Dragon Phantazmay
      • ATK:

      • 2400

      • DEF:

      • 1800


      If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


      UR Rarity
      3 cardMaxx "C"
      UR Rarity
      3 cardMaxx "C"
      Maxx "C"
      EARTH 2
      Maxx "C"
      • ATK:

      • 500

      • DEF:

      • 200


      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


      R Rarity
      2 cardRedbeard, the Plunder Patroll Matey
      R Rarity
      2 cardRedbeard, the Plunder Patroll Matey
      Redbeard, the Plunder Patroll Matey
      WATER 4
      Redbeard, the Plunder Patroll Matey
      • ATK:

      • 1000

      • DEF:

      • 1000


      During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.


      N Rarity
      1 cardRescue-ACE Fire Attacker
      N Rarity
      1 cardRescue-ACE Fire Attacker
      Rescue-ACE Fire Attacker
      FIRE 6
      Rescue-ACE Fire Attacker
      • ATK:

      • 2200

      • DEF:

      • 2200


      If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn.


      SR Rarity
      3 cardRescue-ACE Impulse
      SR Rarity
      3 cardRescue-ACE Impulse
      Rescue-ACE Impulse
      FIRE 3
      Rescue-ACE Impulse
      • ATK:

      • 1500

      • DEF:

      • 1500


      During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.


      UR Rarity
      1 cardThe Bystial Lubellion
      UR Rarity
      1 cardThe Bystial Lubellion
      The Bystial Lubellion
      LIGHT 8
      The Bystial Lubellion
      • ATK:

      • 2500

      • DEF:

      • 3000


      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


      UR Rarity
      3 cardEffect Veiler
      UR Rarity
      3 cardEffect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


      N Rarity
      3 cardGoldenhair, the Newest Plunder Patroll
      N Rarity
      3 cardGoldenhair, the Newest Plunder Patroll
      Goldenhair, the Newest Plunder Patroll
      WATER 4
      Goldenhair, the Newest Plunder Patroll
      • ATK:

      • 0

      • DEF:

      • 2000


      You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.


      R Rarity
      3 cardWhitebeard, the Plunder Patroll Helm
      R Rarity
      3 cardWhitebeard, the Plunder Patroll Helm
      Whitebeard, the Plunder Patroll Helm
      WATER 4
      Whitebeard, the Plunder Patroll Helm
      • ATK:

      • 1500

      • DEF:

      • 1000


      During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.


      SR Rarity
      1 cardBranded Regained
      SR Rarity
      1 cardBranded Regained
      Branded Regained
      Spell Continuous
      Branded Regained

        If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


        UR Rarity
        3 cardPlunder Patroll Shipyarrrd
        UR Rarity
        3 cardPlunder Patroll Shipyarrrd
        Plunder Patroll Shipyarrrd
        Spell Field
        Plunder Patroll Shipyarrrd

          "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. ● You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". ● If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.


          SR Rarity
          2 cardPlunder Patrollship Lys
          SR Rarity
          2 cardPlunder Patrollship Lys
          Plunder Patrollship Lys
          LIGHT 8
          Plunder Patrollship Lys
          • ATK:

          • 2000

          • DEF:

          • 2000


          2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.


          UR Rarity
          3 cardBlackbeard, the Plunder Patroll Captain
          UR Rarity
          3 cardBlackbeard, the Plunder Patroll Captain
          Blackbeard, the Plunder Patroll Captain
          WATER
          Blackbeard, the Plunder Patroll Captain
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 monsters including a "Plunder Patroll" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.


          UR Rarity
          1 cardS:P Little Knight
          UR Rarity
          1 cardS:P Little Knight
          S:P Little Knight
          DARK
          S:P Little Knight
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Left

          Right


          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


          UR Rarity
          1 cardSalamangreat Almiraj
          UR Rarity
          1 cardSalamangreat Almiraj
          Salamangreat Almiraj
          FIRE
          Salamangreat Almiraj
          • ATK:

          • 0

          • LINK-1

          Link Arrow:

          Bottom-Right


          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


          UR Rarity
          1 cardBaronne de Fleur
          UR Rarity
          1 cardBaronne de Fleur
          Baronne de Fleur
          WIND 10
          Baronne de Fleur
          • ATK:

          • 3000

          • DEF:

          • 2400


          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


          SR Rarity
          2 cardPlunder Patrollship Brann
          SR Rarity
          2 cardPlunder Patrollship Brann
          Plunder Patrollship Brann
          FIRE 8
          Plunder Patrollship Brann
          • ATK:

          • 2500

          • DEF:

          • 1000


          1 Tuner + 1+ non-Tuner monsters All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.


          UR Rarity
          1 cardPlunder Patrollship Jord
          UR Rarity
          1 cardPlunder Patrollship Jord
          Plunder Patrollship Jord
          EARTH 81
          Plunder Patrollship Jord
          • ATK:

          • 1500

          • DEF:

          • 3000


          [ Pendulum Effect ] You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.


          UR Rarity
          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
          UR Rarity
          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
          Divine Arsenal AA-ZEUS - Sky Thunder
          LIGHT
          Divine Arsenal AA-ZEUS - Sky Thunder
          • ATK:

          • 3000

          • DEF:

          • 3000


          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




          Tag(s):

          SR Rarity
          2 cardPlunder Patrollship Moerk
          SR Rarity
          2 cardPlunder Patrollship Moerk
          Plunder Patrollship Moerk
          DARK
          Plunder Patrollship Moerk
          • ATK:

          • 1000

          • DEF:

          • 2500


          2 Level 4 monsters You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


          UR Rarity
          1 cardSuper Starslayer TY-PHON - Sky Crisis
          UR Rarity
          1 cardSuper Starslayer TY-PHON - Sky Crisis
          Super Starslayer TY-PHON - Sky Crisis
          DARK
          Super Starslayer TY-PHON - Sky Crisis
          • ATK:

          • 2900

          • DEF:

          • 2900


          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



          PLUNDER PATROLL Decks in MASTER DUEL








          https://ygovietnam.com/
          Top